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Question by Tope · Feb 06, 2015 at 08:39 PM · oncollisionenter

2D sprites don't detect collision

Hello!

So I have 2 2D sprits with both box collider and rigidbody attached and for somereason when they collide the function OnCollisionEnter2D is not working.

alt text

Relevant part of the script:

 function OnCollisionEnter2D(coll: Collision2D) {
     Debug.Log("HIT!");
     }

Does anyone know why? Thanks in advance:

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Answer by kstress71 · Feb 06, 2015 at 09:34 PM

This might help: http://answers.unity3d.com/questions/580710/iskinematic-rigidbody-collisions.html

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avatar image Tope · Feb 06, 2015 at 10:54 PM 0
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I tried everything there and nothing worked :(

avatar image kstress71 · Feb 12, 2015 at 05:20 PM 0
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Look at the comments from jabez and Owen Reynolds in the post from the link above. Specifically the part ""Note that collision events are only sent if one of the colliders also has a non-kinematic rigidbody attached." Your gameobject is flagged as is$$anonymous$$inematic = true, so it does not trigger collision events.

avatar image Tope · Feb 12, 2015 at 07:18 PM 0
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Yes, got it, thanks! :)

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