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Question by SUPPEAR · Feb 08, 2015 at 12:44 AM · androidgameobjectmobileobjects

Make object move randomly 2D

Hello, I am trying to figure out how to make my object move randomly in a given space. On top of that, I want it that after around 20-30 seconds that the speed increases slightly and that the objects shrinks. All help is appreciated.

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Answer by toddisarockstar · Feb 08, 2015 at 01:56 AM

 Ha...sounds fun. this should do something for ya.
 
 var randomspot:Vector2;
 var speed:float;
 var timer:float;
 
 function Update () {
 
 timer=timer-Time.deltaTime;
 if(timer<1){timer=15;
 
 randomspot=Vector2(Random.Range(5,50),Random.Range(5,50));}
 transform.position = Vector2.MoveTowards(transform.position, randomspot,speed);
 
 
 }
 



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Answer by toddisarockstar · Feb 08, 2015 at 01:56 AM

  // Widen the object by 0.1
     transform.localScale += Vector3(0.1,0,0);
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