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Jump and run on a circle (2D)
Hello everyone, I recently approached Unity, and I would like to create a simple game to start learning the program. I would like to try to create a copy of this game: Jump Nuts . I created circles that rotate on themselves with this code:
void Update () {
transform.Rotate(0f, 0f, 100f * Time.deltaTime);
}
But now I do not know how to proceed to make sure that an object rotates around them and can jump using the acceleration of the rotation of the circle.
Can someone help me?
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