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clay sculpting simulation app possible with unity?
I am build a simulation of clay sculpting but i am not sure how to go about manipulating the mesh during runtime from the leap motion based on user interaction. I am a newbie to unity and c# overall. Can someone please point me in the right direction with an approach that would help me achieve this goal?
I would like to know this as well! maybe bones? Idk but this is what skyrim did and all games from bethesda
Answer by tanoshimi · May 30, 2015 at 11:06 PM
Download the procedural examples asset and check out the mesh sculpting example: https://www.assetstore.unity3d.com/en/#!/content/5141
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