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Question by Josanity · Feb 04, 2015 at 03:09 PM · iosxcode 5

Xcode 5.1.1 error with Unity iPhone App

I built an iPhone application in Unity and got the Xcode project file on my Windows PC.

I moved my files to my friend's Mac which has the Mavericks OS and Xcode 5.1.1. I cannot use Xcode 6.

I'm using the latest IOSNative asset from the Asset Store, but I doubt that's causing the problem I keep getting a "use of undeclared identifier 'UIUserNotificationSettings' error and other undeclared identifier errors

Is this some error about iOS 8? How do I bypass that if I'm using Xcode 5.1.1?

How do I fix this error. I looked everywhere and could not find a solution. Please help.

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avatar image Epiron · May 05, 2015 at 07:42 AM 0
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I have the same issue same as you! I think UIUserNotificationSettings declared in iOS 8 SD$$anonymous$$

avatar image instruct9r · May 05, 2015 at 09:14 AM 0
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I think if you use the latest iOS 8 on your device, you have to use the latest version of xCode.

I recently updated my phone to iOS 8.3 and i had to update to xCode 6.3, to be able to build my game to my iPhone. Otherwise xCode was giving me some errors...

avatar image Epiron · May 05, 2015 at 09:23 AM 0
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xCode 6 needs OS X Yosemite and I have $$anonymous$$avericks.

avatar image instruct9r · May 05, 2015 at 01:32 PM 0
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Yeah. I have updated OSx and then xCode, when i updated my iPhone to iOS 8. Otherwise xCode did wanted to build my game..

Btw. I'm not saying your problem coud be because of that. But i had similar problem (Don't remember the exact error though) and when i updated to OSx it was okay...

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Answer by lacost · May 19, 2015 at 07:00 PM

Hello, I am the developer of the IOSNative plugin. Point is that you need to use XCode 6, since the plugin contains API that can be compiled only with XCode 6 However you can always contact the support team via stans.assest@gmail.com, we always trying to assist our customers with the solving any issues connected with our products.

Cheers!

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