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Question by
dorpeleg · Feb 17, 2013 at 10:36 PM ·
itweenitweenpathmoveto
iTween MoveTo/MoveUpdate
Hello everyone.
Right now I'm using MoveTo with iTweenPath to move my gameobject.
My problem is that I want to change the last node in the path during runtime.
I managed to do that trough code, but it didn't really effect the animation.
So I looked at the documentation and then I saw MoveUpdate, which seems like what I need.
The problem is, it seems like MoveUpdate doesn't accept a path.
So I'm clueless.
Any ideas?
Thanks!
Comment
Answer by appearance · Feb 18, 2013 at 08:29 AM
I think, you can use 'PutOnPath' along with 'PointOnPath' functions to achieve your goal.