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Question by
Zajoman · Nov 06, 2015 at 03:49 PM ·
referencingeditor windowlevel-design
How to make Object Picker to pick directly from Scene View
When working with large levels with lots of doors, triggers, and buttons, it's currently quite a hassle to get correct references from components to GameObjects or other components in editor.
I'm shooting for a more direct approach:
Select GO.
Click the target icon next to the required reference.
Instead of using the Object Picker window, click the target object right in the Scene View.
Mission accomplished!
Been seeping thru this website and Google for 2 hours, to no avail.
Do you have ideas how to accomplish this?
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