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mulitple asset servers
can you set up unity to support multiple asset servers? our company split into two groups it would be great if we could keep our projects separate and both still use the asset server.
Are you saying you want to be able to host the same Unity project on multiple asset servers? Or that you have different projects on different servers and want to be able to change which server Unity is connected to on the fly? Or something else entirely?
There's absolutely no reason you can't run multiple assets servers. From within Unity you choose what server you want to connect to, then get a list of projects and choose which one you want to sync.
We want to be able to have diff projects on diff servers and connect to either server we want. would we have to set up two servers to run the two instances of the asset server? or could we have two separate instances of the asset server running one one server?
Answer by Statement · May 08, 2012 at 11:51 PM
See Setting up the Asset Server, Managing Projects and Users.
You can also host it on different servers.
See also:
We already have one asset server set up that isnt the problem. Im just wondering if we can set up a second host on the same server. for example computer A uses asset server A on server A and computer B uses asset server B on server A. the question is do we have to host each asset server on a different server?
As far as I know it should be possible to host them on different ports. It should be explained in the docs I linked to. But in this case, why don't you just have Project A and Project B on Asset Server A on Server A?
Note that if your server hosts multiple PostgreSQL databases on different ports you nay need to explicitly provide the port used to connect to the Asset Server database.
If you are having problems with this, please contact Unity support. There are also some config files in the asset server install folder you might want to take a look at.
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