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Question by husainh00 · Dec 23, 2014 at 05:03 AM · crashloop

Unity crashes because of script

hello, i know this is a noobie question but i cant figure it out, i have a loop script and when i try to run it unity crashes. it works fine with everything else its just this script. any help is appreciated

 #pragma strict
 var i:int=0;
 var Prefab:GameObject;
 var lastUpdate:float=0;
 function Start () {
 
 }
 
 function Update () {
 while(i<10){
     print(i);
     
     
         if(Time.time - lastUpdate >= 1f){
             lastUpdate = Time.time;
             i++;
             Instantiate(Prefab,transform.position,transform.rotation);
         }
 }
 
 }
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avatar image Prasanna · Dec 23, 2014 at 05:20 AM 1
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Change If condition ins$$anonymous$$d of while.

avatar image husainh00 · Dec 23, 2014 at 05:24 AM 0
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sorry i put in the wrong script

avatar image husainh00 · Dec 23, 2014 at 05:29 AM 0
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im an idiot, this scipt was supposed to be an if not a loop ,sorry people.

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Answer by yashpal · Dec 23, 2014 at 05:17 AM

@husainh00, here "i" is never changed. Here "while" is continuous running because "i" is always less than 10. so unity stuck and crash.

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avatar image AlucardJay · Dec 23, 2014 at 05:26 AM 0
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I don't know what you are trying to do, but this is bad. As stated by yashpal, you are creating an infinite loop within Update (which runs once every frame).

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Answer by SeasiaInfotechind · Dec 23, 2014 at 05:51 AM

Here Unity Crashes because you are running an infinite loop as stated by YashPal.

Value of "i" never changes here.

as lastUpdate = Time.time ,So Time.time-lastUpdate < 1f so " i " will not be incremented.

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