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Question by
Jahongir9779 · Jun 24, 2017 at 10:17 AM ·
2d-physicsspriterendererlights
SpriteRenderer stops receiving light
Game: Horizontal Side Scroll game
I'm using Sprites/Diffuse Material on my sprites
Light: Spot Light
at Initial Start each sprite receives light perfectly fine, however when my sprite is out of view it's transported to heading direction. As it appears in the scene its Dark and Not receiving any light.
I checked the position of the gameobject and its in the right place where the light should reach. Without the usage of material the color is not changing it's perfectly fine except it cannot receive light. I'm not changing my sprite, just moving to another point where it can appear in the scene again.
Thanx
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