Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Ishkur · Jul 19, 2012 at 10:03 AM · getcomponentstringconverttype

GetComponent and converting string to Type type

Hello, quick question!

I'm trying to access scripts through GetComponent without naming the scripts explicitly.

I store the script name in

 string scriptName;

and then try to access that script using

 GameObject.GetComponent<scriptName>();

...however this throws the error

 `MyClass.scriptName' is a `field' but a `type' was expected

Is there a way to convert my string to Unity's Type type so that GetComponent may take it?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by whydoidoit · Jul 19, 2012 at 10:39 AM

You can use the string version of get component:

       GameObject.GetComponent(scriptName);

That will return the script but it will be a type of Component that you would probably need to cast to something to make it usable. Are you using a base class or an interface to interact with it? If so:

      var myObject = GameObject.GetComponent(scriptName) as BaseClassOrInterface;
Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Ishkur · Jul 19, 2012 at 01:37 PM 0
Share

$$anonymous$$mm... I've set up the scene so that the name of the base class and the name of the script I want to receive are the same. That way I can use scriptName to identify both the base class and the script.

So if I were to use the string version of GetComponent, it would solve the problem of turning scriptName into a type for GetComponent to use, but then I would need to find a way to turn scriptName into the base class reference.

I'm trying to use the string in scriptName to identify both the base class and the name of the script I'm using.

avatar image whydoidoit · Jul 19, 2012 at 01:45 PM 0
Share

But how can your code function if it's generic and it doesn't know what the type is?

As in what are you doing with the instance of the script directly after the GetComponent() call? You can't know what methods or fields would exist, unless they are common to all of the scripts (in which case they should be in a known base class).

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

GetComponent via String name? 3 Answers

Passing a Script Name to a Function 2 Answers

get component type at runtime using generic GetComponent in C# 1 Answer

Looking for a javascript unity implementation of FromCharCode? 0 Answers

Redirecting input with event.current.character? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges