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Question by
nicolasjr · Jan 29, 2015 at 01:36 PM ·
iosnative plugin
EXC_BAD_ACCESS on PreparePresentRenderingSurface (iOS Build)
Hello guys,
I'm having a problem I can't quite figure out. Basically, I have an iOS native plugin that opens a native view when my Unity code requires. It works fine for the first time. However, on the second time, the app crashes with the following exception:
Despite the app crashing, my iOS native view still working perfectly.
Has anyone ever seen such thing? Would any of you know how to handle this issue?
Thanks in advance!
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