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Question by komodor · Jan 29, 2015 at 11:39 AM · editor-scriptingcustomizationpreferencestab

custom tab in preferences (editor-script)

hey, anybody knows how to make this tab?

alt text

customprefs.png (15.3 kB)
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Answer by troien · Jan 29, 2015 at 12:11 PM

You can create one such tab using the PreferenceItem attribute.

Because the docs only have an example in JavaScript, here is one for C#...

 using UnityEngine;
 using UnityEditor;
 
 public class CustomPreferences
 {
     // Have we loaded the prefs yet
     private static bool prefsLoaded = false;
     
     // The Preferences
     private static bool boolPreference = false;
 
     [PreferenceItem("My preferences")]
     private static void CustomPreferencesGUI()
     {
         if (!prefsLoaded)
         {
             boolPreference = EditorPrefs.GetBool("BoolPreferenceKey", false);
             prefsLoaded = true;
         }
 
         EditorGUILayout.LabelField("Version: x.xx");
         boolPreference = EditorGUILayout.Toggle("Bool preference: ", boolPreference);
 
         if (GUI.changed)
         {
             EditorPrefs.SetBool("BoolPreferenceKey", boolPreference);
         }
     }
 }


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avatar image komodor · Jan 29, 2015 at 12:18 PM 0
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thank you very much!

avatar image Darkgaze · Apr 12, 2020 at 12:02 PM 0
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From 2018 up you should use : SettingsProvider class. Not an attribute anymore

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