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Question by
MarceloCosta_GamesBR · Jul 25, 2014 at 06:57 PM ·
rotationinverse
Calculate Inverse rotation Y an object another
I am calculating the Y rotation of a ray less Y rotation player but it only works in 0 degrees, 90 degress, Less 90 degress but does not work for 180, I need to do functioninverse of this code you know anything about this?
Vector3 Calculate_Rot = (anim.rootRotation.y*Vector3.up - ray_Look.rotation.y* Vector3.up);
anim.SetFloat("rotation",Calculate_Rot.y*2,0.15f,Time.deltaTime);
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