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Play video using native code in Unity3d via NDK
I have a working game in Unity3D Game Engine. and I want to play a transparent video in my game. Now we have tried a few plugins(https://www.assetstore.unity3d.com/en/#!/content/2449), but It crashes in Nexus 5.
Is there any other way to play it in Unity3d itself?
If not, then How can I play it from native using OpenGL, and use it in Unity3D via NDK? For that I have to render my video in openGL in native. then make a bridge via NDK to Unity3D to use that rendered video in Unity3D.
If it is possible then let me know the steps for that..
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