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How to change animations direction?
Hi, I'm very rookie on Unity. I downloaded a model "samurai red" from the asset store and in the Inspector > Animations, he is facing on the red line as the image below.
For some reasons, I want to change his direction on his right side, which means his eyes sight and the red line is vertical. Is there any way to do that? Thanks!
So, you want to rotate the mesh to the right, but keep the forward vector the same? Either make the object the child of another objects, and rotate it accordingly, or edit the model in your 3D modeling application.
Yea I want to rotate the mesh to the right, I thought Unity3D is capable to modify it... maybe creating another child is a good idea, thanks!
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