Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by diggerjohn · Dec 10, 2014 at 03:50 PM · convertpixelsunits

Convert Units to Pixels and back

I need to create a plane in my app that is the same as 800x600 pixels. I am using this plane to delineate a space in which to locate other objects.

So I have been reading the threads but just not getting it. How can I determine what Units x Units dimension would equal 800 x 600 in pixels?

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Bunny83 · Dec 10, 2014 at 04:07 PM 1
Share

Be more specific. Pixels are also units which belong to either screenspace or texture space. When you talk about "units" you probably mean worldspace units. However if by pixels you mean screenspace pixels it depends on what camera you use and how this plane is displayed. In a perspective camera the size of one world-unit doesn't need to linearly map to screen pixels due to perspective.

avatar image diggerjohn · Dec 10, 2014 at 04:15 PM 0
Share

Right, I will admit up front I am not hip to the issue I am asking about at all. The camera is Orthographic. I am building to a player setting of 1680x1050. I tried putting an 800x600 bitmap on a sprite. I guess if I get the "Pixels per Unit" setting on the import right I am home free.
Am I on the right track?

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by NoseKills · Dec 10, 2014 at 04:29 PM

The Orthographic camera size setting affects the area the camera covers. It's half of the screen height in units. So if your screen's vertical resolution is 1050, setting orthographic size to 525 would result in 1 pixel == 1 world unit. 800x600 sprite with a "pixels to units" setting of 1 would appear 800x600 on screen.

If for some reason (physics scale) you have to use a smaller camera size, you have to scale up "pixels to units" with the same ratio.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image diggerjohn · Dec 10, 2014 at 05:03 PM 0
Share

Very cool ... ok it looks like I am on track now, thank you very much!!

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

28 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

GUIunity units (pixels?) 0 Answers

How to convert pixels to Unity units? 3 Answers

Adjusting for pixels per unit 2 Answers

What is good practice to set Pixels to Units to and how does it actually work ? 1 Answer

m/s "Meters" convert to au/s "Astronomical Units" 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges