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Build GPU Performance
Hi, I have been banging my head against the wall with this for few days now with no improvement..
The problem is that after build my project keeps using over 30% of the GPU. Even in the editor it takes 20%+ I ended up making a new empty scene with few cubes with rigidbodies, but the performance was still going over 30%. It starts with 3-5 % and within the next 5-10 seconds starts climbing up.
I am using Unity 2019.1.12f1, but the problem is still there even on the newest Unity 2020 version. The project is using LWRP.
I have played around with the quality settings but they seem to have absolutely no effect on the issue, besides turning the V-Sync on, which capped the framerate at acceptable levels.
I am using Windows 10 , my video card is Geforce GTX 1080 Ti.
Here are some screenshots + the project build
Project: https://easyupload.io/foqq5x
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