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Question by uboncukcu · Jan 21, 2015 at 12:06 PM · iosunity 4.6

Failed to load AOT module 'Assembly-CSharp' while running in aot-only mode because a dependency cannot be found or it is out of date.

I can build my app with Xcode to IOS platform. However, my app shuts down when it is on splash screen stage. The last log of Xcode before crush is that " Failed to load AOT module 'Assembly-CSharp' while running in aot-only mode because a dependency cannot be found or it is out of date. "

How can I fix it?

Thanks for all.

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avatar image uboncukcu · Jan 21, 2015 at 12:09 PM 0
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I use Unity 4.6.1, Xcode 6.1.1

avatar image hacky97 · Jan 21, 2015 at 07:10 PM 0
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We had that problem a while ago. It Seemed that some sorts of c# dictionaries are not allowed in Ahead-of-time-compilation. In android (java, JIT) this IS allowed though. It had to do with declaring the types of the library on runtime, which is considered JIT-compiling...

$$anonymous$$aybe you ran into the same issue?

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Answer by uboncukcu · Jan 22, 2015 at 11:49 PM

I have fixed the problem. The dll "LitJSON" is used in my project. I delete it and delete all scripts that use it. Now, it works fine in iOS :)

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