Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by noelian13 · Jan 20, 2015 at 11:43 AM · sceneselectionmovietexture

How to go to next scene after the movie played and or if a key was pressed

I successfully played my movie, but now i want to go to the next scene after it played or the skip option by a button how can i implement it on a this script? thanks

 using UnityEngine;
 using System.Collections;
 
 [RequireComponent (typeof (GUITexture))]
 [RequireComponent (typeof (AudioSource))]
 
 public class PlayVideo : MonoBehaviour 
 {
     //the GUI texture
     private GUITexture videoGUItex;
     //the Movie texture
     private MovieTexture mTex;
     //the AudioSource
     private AudioSource movieAS;
     //the movie name inside the resources folder
     public string movieName;
     
     void Awake()
     {
         //get the attached GUITexture
         videoGUItex = this.GetComponent<GUITexture>();
         //get the attached AudioSource
         movieAS = this.GetComponent<AudioSource>();
         //load the movie texture from the resources folder
         mTex = (MovieTexture)Resources.Load(movieName);
         //set the AudioSource clip to be the same as the movie texture audio clip
         movieAS.clip = mTex.audioClip;
         //anamorphic fullscreen
         videoGUItex.pixelInset = new Rect(Screen.width/2, -Screen.height/2,0,0);
     }
 
     //On Script Start
     void Start()
     {
         //set the videoGUItex.texture to be the same as mTex
         videoGUItex.texture = mTex;
         //Plays the movie
         mTex.Play();
         //plays the audio from the movie
         movieAS.Play(); 
     }
     IEnumerator waitForMovieEnd()
     {
         
         while(mTex.isPlaying) // while the movie is playing
         {
             yield return new WaitForEndOfFrame();
         }
         // after movie is not playing / has stopped.
         onMovieEnded();
     }
     
     void onMovieEnded()
     {
         Debug.Log("Movie Ended!");
         Application.LoadLevel("MainScene");
     }
 }
 

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Sisso · Jan 20, 2015 at 11:53 AM 0
Share

http://unity3d.com/learn/tutorials/modules/beginner/scripting

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Scene selection menu 1 Answer

Is it possible to detect if a object is occluded without using raycasting? 2 Answers

5.3 Multi scene editor Selection 0 Answers

Getting the selected scenes in hierarchy view? 1 Answer

How do I load a new scene after video? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges