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Question by HolBol · Oct 04, 2010 at 06:20 PM · guitextscreen

keep gui text object in the corner of the screen regardless of resolution

the above ^ how do i do it?

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Answer by pSupaNova · Oct 04, 2010 at 08:17 PM

Use Screen.Width or Screen.Height. in C# to put a box in the four corners of the screen in a resolution independent way.

void OnGUI () {
    GUI.Box (new Rect (0,0,100,50), "Top-left");
    GUI.Box (new Rect (Screen.width - 100,0,100,50), "Top-right");
    GUI.Box (new Rect (0,Screen.height - 50,100,50), "Bottom-left");
    GUI.Box (new Rect (Screen.width - 100,Screen.height - 50,100,50), "Bottom right");

}

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avatar image IJM · Oct 04, 2010 at 08:26 PM 0
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sry. I began to write the answer before I saw yours :)

avatar image HolBol · Oct 04, 2010 at 08:36 PM 0
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possible to get a JS version? thanks!

avatar image flaminghairball · Oct 04, 2010 at 09:45 PM 0
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Hello,

JS would be identical to pSupaNova's example, except change the first line to: "function OnGUI(){"

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Answer by IJM · Oct 04, 2010 at 08:24 PM

You can use Screen.width and Screen.height to get the resolution. So you can do something like this:

int TextWidth = 45;
GUI.Label(new Rect(Screen.width-TextWidth, 10, TextWidth, 22), "Text");

The text you will appear in the upper right corner, regardless of the resolution.

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