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Question by
bushdiver · Apr 11, 2013 at 10:42 AM ·
nav meshobstacle avoidance
Fixed obstacles on a navmesh
How to bake fixed obstacles on a navmesh?
I found this in the Unity Reference Manual: Fixed obstacles on a navmesh can be set up as part of the baking process. but I can't find anywhere that it explains the process..
I understand how to dynamic obstacles to game objects, but would like to add static obstacles in the bake..
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Answer by TonyLi · Apr 11, 2013 at 12:44 PM
Have you marked the obstacle as static (at least Navigation Static)?
This was it, thank you =] I had assumed that anything on the navigation layer was being set as what Could be navigated, I didn't think that it was also including what couldn't.
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