- Home /
unity FPS controller besy JUMPING setting ?
what is the best setting of "jumping" class in the fps controller
base height ? exstra height ? perp amouint ?? per per ammount ?
and the player is tall 1.80 in scale y (not english sorry)
Not english but not question either. Try to elaborate a little more on what to do and maybe put also the question in your own language below in case someone could help you out.
ok you're right : how the character controller jumping must be ?
Answer by icebird1942 · Aug 26, 2013 at 03:12 AM
Use the settings under Movement, not jumping. Base height and extra height are how high the player goes. Under Movement these parts are useful:
Max Air Acceleration - how fast can the player move in the air (Movement speed while airborne)
Gravity - How much gravity is applied (more means faster the fall)
Max Fall Speed - Max speed it can go when falling (Terminal Velocity)
Your answer
Follow this Question
Related Questions
How can I make a gun shoot raycast by rounds per minute(RPM)? Making a FPS controller and need help! 0 Answers
Fall animation when character is falling 3 Answers
Player moving without input 2 Answers
Rigidbody keeps floating when move in jump 1 Answer
[FPS] Is it good to have the same character for AI and Players ? 1 Answer