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Question by Bokaii · Oct 26, 2014 at 02:06 PM · multiplayerfpspathfindingonline

Remove first element of array

First a question. If I say:

 Transform[]    nodes = test.GetComponentsInChildren<Transform>();

Will it always take the test (which is the parent) as the first element in the array?

And if it does, how do I either start array from element number 2, or delete element number 1?

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avatar image Bokaii · Oct 26, 2014 at 10:43 AM 0
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     nodes = test.GetComponentsInChildren<Transform>();
     nodes [0] = nodes [nodes.Length - 1];
avatar image robertbu · Oct 27, 2014 at 03:38 AM 0
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@$$anonymous$$r$$anonymous$$eloPie - your comment may be a great answer for your particular situation, it does not directly answer your question. Your first entry and your last entry now share the same value...and since your nodes are Transforms, these value are by reference. So if you walk your array and perform some operation, the first node will have that operation performed twice.

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Answer by KennethFE · Oct 27, 2014 at 04:32 AM

If you use an List Object instead a array ?

 List< Transform > nodesAux = new List< Transform >();
 
 foreach (Transform trans in test.GetComponentsInChildren< Transform >())
 {
 
 nodesAux.Add ( trans.gameObject );
 
 } 
 
 int c = nodesAux.Count;
 
 list.RemoveAt(c);

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