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Are there any way or library to do uv texture mapping?
I am creating the web application which allows user upload texture or image in order to map with the 3d model. Could you please tell me if it is possible or there are some library can help? Your answers are really please to me.
Answer by Schneider21 · Jan 16, 2015 at 09:39 PM
If the mesh already exists ahead of time, it seems like it would make sense to have that as an object and unwrap it like normal in your 3D modeling application. Then give a sample texture (UV layout) that shows them how to properly apply a texture, and when they upload their replacement texture, switch it out in the material.
Answer by tanoshimi · Jan 16, 2015 at 09:37 AM
UV mapping is the process of applying texture coordinates to the vertices of a mesh, not the process of applying model coordinates to the pixels of the texture - it sounds like you're trying to do it backwards?
Sorry, What I mean is something like what you said. I would like to do an automatic uv texturing to the vertices of a mesh of 3d object.
How should the program know where each vertex is going to be on the texture map (UV Coordinate)?
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