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Question by Gf15a4 · Jan 16, 2015 at 11:52 AM · loadingsavingfolderfix

Refesh after making or deleting folders/files

When i create a folder system passed through a directory it does infact make or delete as i wish but will only update after i minimize unity and enlarge it again. Is this just for the editor or will i have issues in the build? The folder system is for saving purposes and is very vital in working properly.

Real problem: I have a saved session screen and when i delete the saved data it wont update it until i use the minimize trick.

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avatar image gjf · Jan 16, 2015 at 10:55 AM 0
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the unity editor will refresh all assets (looking for changes) whenever it gains focus so your $$anonymous$$imizing/restoring is forcing that process.

sounds like you're creating/updating the folders outside of unity... why not do it in the editor?

avatar image meat5000 ♦ · Jan 16, 2015 at 10:59 AM 0
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Do you have a program open that tries to force itself to be in front?

avatar image GameVortex · Jan 16, 2015 at 12:58 PM 2
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http://docs.unity3d.com/ScriptReference/AssetDatabase.Refresh.html

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