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Question by jays99485 · Jan 14, 2015 at 03:51 PM · mobiletouchmoveswipe

Move object using swipe control for mobile

I got this script from the unity forum ,i have attached this script to Cube in unity ,it works fine in WASD keys in desktop, but how can i get the same output in (mobile) swipe controls .If i swipe left in mobile the object should move Left,and if i swipe Right Object should move Right. As i am new to Programming , if anyone could provide codes for this would be very appreciated. Please find the below code

 using UnityEngine;
 using System.Collections;
 
 public class Swipe : MonoBehaviour {
     
     public float speed = 1; // speed in meters per second
     public float smooth = 2.0F;
     public float tiltAngle = 30.0F;
     // Update is called once per frame
     void Update () {
         
         Vector3 moveDir = Vector3.zero;
         
         moveDir.x = Input.GetAxis("Horizontal"); // get result of AD keys in X
         
         moveDir.z = Input.GetAxis("Vertical"); // get result of WS keys in Z
         // move this object at frame rate independent speed:
         float tiltAroundZ = Input.GetAxis("Horizontal") * tiltAngle;
         float tiltAroundX = Input.GetAxis("Vertical") * tiltAngle;
         Quaternion target = Quaternion.Euler(tiltAroundX, 0, tiltAroundZ);
         transform.position += moveDir * speed * Time.deltaTime;
         transform.rotation = Quaternion.Slerp(transform.rotation, target, Time.deltaTime * smooth);
         transform.localPosition += transform.forward * speed * Time.deltaTime;
     }
     
 } 
 
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Answer by MOSTY · Mar 31, 2016 at 09:50 PM

Or just use this asset. https://www.assetstore.unity3d.com/en/#!/content/31255

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Answer by Doireth · Mar 31, 2016 at 09:52 PM

For all kinds of touch input. Try TouchKit. It's free and I don't have any affiliation.

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