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how to unload assets which auto loaded by unity?,how to unload assets?
there are two bundles A and B, B is refrenced by A ,A have a prefab asset ,B have a texture asset
load A and B,and Instantiate prefab , and texture will auto load into memroy, and now if i unload two bundles by unload(false), so how to unload the texture which is auto load by UnityEngine?
Hello
I'm not sure to understand what are you asking for...
Apply a new texture, and oldone will be unloaded, but wil lalso "break" the prefab.
But this is not your question in the title...
sorry , the old one will unload when next GC,Can I unload the texture manually ?
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