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Question by awplays49 · Jan 14, 2015 at 12:58 PM · buttoncanvasimagestretch

Get buttons to scale at the same speed as canvas?

heres my project https://drive.google.com/file/d/0B2ZiQtohl3tmc1pTVEJRYkNjT3M/view?usp=sharing

if you build the project, the button is WAY BIGGER in proportion to the canvas!

please help me :(

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avatar image awplays49 · Jan 14, 2015 at 01:16 PM 0
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@InvincibleCat i decided to make a new question for the link and because i now know more what my issue actually is..

avatar image gjf · Jan 14, 2015 at 01:48 PM 0
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change the UI scale mode from "Constant Physical Size"

avatar image awplays49 · Jan 14, 2015 at 01:56 PM 0
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I tried it :(

avatar image gjf · Jan 14, 2015 at 02:33 PM 0
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you tried it and what? you need to supply more info if anyone is going to able to help you.

what did you change the setting to?
did you change all of the canvases?

avatar image Elit3d · Jan 14, 2015 at 02:37 PM 0
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can we see some screenies? Button and canvas?

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Answer by InvincibleCat · Jan 14, 2015 at 05:59 PM

So you need the canvas scaler as: Scale With Screen Size with the referenced size you want.

And you should also check the Preserve Aspect box of your StartButton Image Component.

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