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Question by danielread89 · Feb 03, 2012 at 07:15 AM · vector3translate

Extreme Beginner Scripting Question

Hey, I am very very new to both Unity and Javascript so please bear with me with how simple my question is.

I am just trying to figure out the basics of how this works so I want a "cube" object i created to move up a little when I press the "Space" button.

I came up with this so far (my understanding is noted with // so whoever will respond can tell me if im correct)

     function Update () {      //every moment
 
 if (Input.GetButtonDown("Jump"))   //if Space bar is pressed down
 
     transform.position = Vector3.up;   //move the position of the object up along the z axis
 }

obviously it doesn't work any help is very appreciated

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Answer by BiG · Feb 03, 2012 at 07:24 AM

You've just missed a "+" operator!

 function Update () {      //every moment
    if (Input.GetButtonDown("Jump"))   //if Space bar is pressed down
       transform.position += Vector3.up;   //move the position of the object up along the z axis
 }

In fact, you want to translate the object a little every time you press the spacebar. However, with your script, you simply assign a specific coordinate whenever you press the spacebar: but this operation will not change its results over time (the coordinates are always the same)!.

A final thing: watch out, because maybe you are translating the object in the wrong direction: if you wanna move it along the Z axis, you should useVector3.forward, and not "up" (which is for the Y axis).

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