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Question by logty · May 31, 2011 at 07:36 PM · multiplekeypresskeycode

Problem with pressing multiple keys at once?

In my game I was going to implement the possibility of pressing forward and space at the same time. The only problem is if (Input.GetKey(KeyCode.W) && Input.GetKey(KeyCode.Space)) { } doesnt seem to work. If they are not together the keys work fine, but together it cant seem to work. Any ideas? Thanks!

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Answer by save · May 31, 2011 at 07:41 PM

Try using Input.GetAxis or Input.GetKeyDown instead (and set them up in the input manager). In case there's no difference there's a big chance that the problem is within your actual keyboard. Different keyboards handles sending each- and multiple key press differently.

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avatar image logty · Aug 16, 2011 at 12:31 AM 0
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Thanks a ton! I figured out that you just need GetAxis and it seems to work so far!

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Answer by DaveA · May 31, 2011 at 10:51 PM

You can keep tabs on those keys with some booleans (or array of them) and Input.GetKeyDown and Input.GetKeyUp. Or the Event class also can track these.

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avatar image Bunny83 · May 31, 2011 at 11:08 PM 0
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But that won't help is you press the wrong 3-key-combination ;) If you press 2 keys on the same scanline together with another one on the same column most keyboardcontrollers generates an error because it can't detect the actual key you've pressed.

See $$anonymous$$ey jam$$anonymous$$g : http://en.wikipedia.org/wiki/Rollover_%28key%29#$$anonymous$$ey_jam$$anonymous$$g_and_ghosting

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