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Question by Marcello1975 · Jan 28, 2015 at 10:31 PM · 2d gametriggergameobjectscollider 2d

Collider2D and Z-Axis

Just to make sure:

Collider2D will never consider z axis, right? in other words if i have a background in z axis = 10 and an object in z axis -10, both with theirs colliders and rigidbodies... so collision will be detected once they touch in X and Y axis only. Z axis doesnt matter...

Is that concept right? My point is: My "bullets" are colliding/triggering against my background and other objects, which is not same Z-Axis that themselvies before they collide with characters in the game...

Yes, it is a 2D game...

I wait for any comments.

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avatar image joopisgek · Oct 31, 2017 at 09:41 PM 0
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