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Question by
Marcello1975 · Jan 28, 2015 at 10:31 PM ·
2d gametriggergameobjectscollider 2d
Collider2D and Z-Axis
Just to make sure:
Collider2D will never consider z axis, right? in other words if i have a background in z axis = 10 and an object in z axis -10, both with theirs colliders and rigidbodies... so collision will be detected once they touch in X and Y axis only. Z axis doesnt matter...
Is that concept right? My point is: My "bullets" are colliding/triggering against my background and other objects, which is not same Z-Axis that themselvies before they collide with characters in the game...
Yes, it is a 2D game...
I wait for any comments.
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