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Question by
JulySellanes · Mar 01, 2018 at 09:25 PM ·
instantiateplayercubearoundseparate
Instantiate a cube around the player, with a maximum of distance
Hello, in my game I want to do is that when the player starts, he shows some cubes around him, but well separated, and with a maximum of cubes possible
I also want that if the player is walking in a straight line forward, more cubes are appearing around him, but if he stops they do not show up anymore and the cubes when they appear do not overlap with the previously generated cubes
Does anyone have a script or tutorial that can help me?
Comment
So you want someone to make you a script that will do what you want?
Almost, actually I prefer that someone who knows a tutorial or page that explains about how to do it, I'll pass it :v