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Question by
matta9001 · Mar 19, 2016 at 11:31 PM ·
2dcollision2d collision
High speed 2D colliders going through eachother?
I have a polygon collider 2D going at a fast speed toward an edge collider 2D, and when it goes fast it keeps going through or getting stuck inside of it. How can I ensure that it will 100% collide?
Comment
You may want to try setting the collision detection mode to continuous if you haven't already.
Did you find a solution to this? I am currently facing this issue...
Answer by JedBeryll · Feb 28, 2018 at 06:38 AM
You may want to check physics settings to get the most out of the possibilities. Also because this is a common issue, there is a wiki page called "DontGoThroughThings" specifically for this.
Answer by Dibyam · Feb 18, 2019 at 11:29 AM
Hi, Did anyone solve this? I am facing the same issue. Please Help!!!