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How do i go about equiping clothing and unequiping for my base character model?
Hello everyone, I have a base body model that is rigged with animations such as walk,
run, etc and I also have clothing that Is rigged with the same bones as my Base body model, but
with out the animations exported with it.
I managed to get this working smoothly but that was when my base body model was
rigged as generic bone for unity 3d instead of Humanoid.
I have it set as a humanoid rig now instead of generic, because of some weird issue with
my animations; thanks to F4bo it's fixed now.
My Clothing objects were animating fine with them being parented to my base model as a generic rig but it's starting to mess up ow as a humanoid.
If any one can give me a guidance or a tutorial o how to do this I'd appreciate it.
Nvm dudes I found what I needed to do. I'll post my reason soon.