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Unity Ads break the build for WP8
I am using Unity Ads for iOS and Android and it's working fine. I am not using any ads for my WP8 build but the Unity ads package is blocking me from building to WP8 device providing alot of errors where alot of classes are not supported by Windows Phone 8 platform for example
-Crytography services -Error building Player: Exception: Error: method System.Void System.Collections.Hashtable::.ctor(System.Collections.IDictionary)
doesn't exist in target framework.
Any workaroud for these problems. Do I have to manually comment out all the classes used from Unity Ads to build for WP8 platform?
#if UNITY_ANDROID
//android stuff
#endif
#if UNITY_IOS
//ios stuff
#endif
#if UNITY_WP8
//windows stuff
#endif
i think it dosen't reconise something in the code are you not using some library
I am using Unity Ads package from Asset store and the error just come out and pointed to the scripts from Unity Ads package. I could do #if UNITY_ANDROID stuffs but there're just a lot of things to fix in the built-in package.
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