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,Unity 2020 Player mesh bug
I am making a 3D Game in Unity 2020.2.6. There is a simple Player Movement script and player is the default character model from Mixamo. The problem is, the Player's skeleton is bugging weirdly. And this is only happening in Unity 2020 and above. I am not facing this problem in earlier versions of Unity [Unity 2019.4.5]. This bug only happens in Unity 2020 and not in older versions.
And I have asked other people who are working on the same project and none of them are having this problem.
The player's mesh/rig gets worse as I do anything (like mouse click or Key press) even in Edit mode.
I will provide you any required info, if needed. Thanks :)
,I am making a 3D Game in Unity 2020.2.6. There is a simple Player Movement script and player is the default character model from Mixamo. The problem is, the Player's skeleton is bugging weirdly. And this is only happening in Unity 2020 and above. I am not facing this problem in earlier versions of Unity [Unity 2019.4.5]. This bug only happens in Unity 2020 and not in older versions.
And I have asked other people who are working on the same project and none of them are having this problem.
The skeleton or the rig gets worse as I do anything (like mouse click or key press) even in Edit Mode.
I will provide you any required info, if needed. Thanks :)
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