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Use of “@import” when C++ modules are disabled @import FBSDKCoreKit error
I exported a project from Unity, which included the Facebook SDK. Build gives an
Use of "@import" when C++ modules are disabled
error in the files of Facebook SDK.
I have: Xcode v11.1; Unity 2019.2.6f; Facebook SDK for Unity v7.18.0;
I tried to build a project with these parameters, errors remain I will be grateful for your help!
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Answer by TomorrowKJ · Dec 23, 2020 at 09:53 PM
,@Bunny83
qq图片20201223101426.png
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qq图片20201223101426.png
(91.9 kB)
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