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Android on phone
Hey, I've just finished up my unity project ant built it with android platform so I tested it on my phone but the weird thing is that when I start it nothing happens - the unity logo just pops up and I can hear the sound of the rain in the first scene - nothing more happens anyone might know why?
The game lies about 20 mb.
It would help if you posted some of your scripts, how you made the game, how the scene is set up, and what methods you used. Otherwise we can't help you because the problem could be a million and one different things.
20mb is quite a lot. I have trouble with my 9mb game, runs on some, not all. Which device are you testing with?
Answer by eriQue · Sep 15, 2011 at 06:42 AM
If you are using an older version of Unity (<3.4), and target OpenGLES 1.1, and your device is based on the Nvidia Tegra2 chipset - then this is a known issue. Upgrade to the latest version of Unity (currently 3.4) and you should be good.
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