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Question by
yeefon · Apr 29, 2020 at 11:18 AM ·
2dtexturespriterendererui image
Sprite Render and UI Image with Pattern Texture
I try to fill my image and sprite with pattern texture but I cant seems to find any tutorial about it in 2d.
When I try to add pattern material the sprite just turn pure black.
and if I added it on UI Image it will also show black with source image but once you remove the source image, you can see a very dark pattern on the game view(right) but a bright one on the development scene(left)
I tried to use masking by adding the pattern as normal image as the child of every image but I encounter this problem.
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capture1.png
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