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Question by falconer · Jan 05, 2015 at 06:35 AM · buttonunity 4.6

Unity 4.6: Convert GameObject into a UI.Button

I am trying to get a UI.Button present in the scene via script. However, I am getting an error message saying that the GameObject cannot be converted into a UI.Button.

 Button play;
 
 void Start(){
         play = GameObject.Find("Play") as Button;      
 }
 

I tried this code and it doesn't work. Is there any way I can acheive this?

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Answer by jenci1990 · Jan 05, 2015 at 07:06 AM

 play = GameObject.Find("Play").GetComponent<Button>();
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avatar image falconer · Jan 06, 2015 at 05:36 AM 0
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thanks man!

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Answer by Skeledurr · Jan 05, 2015 at 07:27 AM

Button is a component of the GameObject named "Play".

Try this instead:

 play = GameObject.Find("Play").GetComponent<Button>();
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