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Question by publicst · Jan 05, 2015 at 10:50 AM · uicanvasworldspace

World Space not displaying my UI. Any suggestions?

I am trying to use uGUI and I have got basic understanding of UI with Screen Space. Now I am trying World Space.

I have a simple gameObject and I have a Canvas which the render mode is set to World Space.

When I ran this, I was expecting to see this simple text to be displayed on top of the box. It did not. I tried to mess around with order in layer, but no luck. What is the possible cause of my failure?

Any suggestions helps.

Thanks in advance.

alt text

worldspace.png (84.6 kB)
worldspace.png (84.6 kB)
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Answer by Umresh · Jan 05, 2015 at 12:01 PM

Check the culling mask for the camera. I think your text is in "UI" layer and camera culling in "Default"

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avatar image publicst · Jan 05, 2015 at 08:31 PM 0
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Thanks for the suggestion. Culling mask was everything...

avatar image Umresh · Jan 06, 2015 at 07:27 AM 0
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If it answered your question Please mark it as answered.

avatar image publicst · Jan 06, 2015 at 07:33 AM 0
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oh no that was not the answer. I am saying it displayed "everything" so it is displaying UI layer as well.

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Answer by publicst · Jan 06, 2015 at 08:10 AM

I figured the problem out.

The UI was on a gameObject that gets generated, and the generated gameObject was created elsewhere and stored as prefab. I forgot to update the prefab by saving and that is why the generated gameObject did not contain the Text.

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