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Question by thedodgeruk · Nov 25, 2012 at 09:00 PM · inspectorcustom

add gameobject via the inspector?

i want to add a gameobject via the inspector and not at runtime

if i make a custom inspector with a button , i want to add a gameobject and then add collider

so that i can see them in the inspector how do i do this

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Answer by CodeMasterMike · Nov 26, 2012 at 06:55 AM

If you want to be able to add a gameobject through the inspector, all you need to do is to make is set a public gameobject in your script:

 public class myClass : MonoBehaviour 
 {
     public GameObject myGameObject = null;
 }

Then when you set your script to a object you will see the gameobject parameter in the inspector. You don't need to work around with a custom inspector, just use the default one.

Good luck!

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