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Question by DarkMeatGames · Feb 08, 2015 at 04:44 PM · editorhierarchyevents

How can I detect events in the Hierarchy Window?

I'm trying to find a way to listen to events that fire in the Hierarchy Window. Specifically Duplicate and Paste events.

I can do it just fine in the scene view with the following code:

 void OnSceneGUI()
 {
     Event e = Event.current;
     if(e.commandName == "Duplicate" )
     {
         ...
     }
     if( e.commandName == "Paste")
     {
      ...        
     }
 }

But there doesn't seem to be an equivalent 'OnHierarchyGUI'

I've tried playing around a bit with EditorApplication.hierarchyWindowItemOnGUI and EditorApplication.hierarchyWindowChanged callbacks, but I'm don't think there is a way to detect the specific event types that triggered those callbacks to happen.

Can anyone help me listen to duplicate and paste events in the hierarchy window?

Thanks!

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Answer by KJanos1396 · Jun 24, 2016 at 01:21 PM

I have same problem and solved!

 [CustomEditor(typeof(XObject))]
 public class XObjectDuplicator : Editor
 {
     protected virtual void OnEnable()
     {
         EditorApplication.hierarchyWindowItemOnGUI += OnHierarchyGUI;
     }
 
     void OnSceneGUI()
     {
         Check();
     }
 
     public void OnHierarchyGUI(int instanceID,Rect selectionRect)
     {
         Check();
     }
 
 
     private void Check()
     {
         Event e = Event.current;
         if(e != null && e.type == EventType.ValidateCommand && (e.commandName == "Paste" || e.commandName == "Duplicate"))
         {
             XObject obj = (XObject)Selection.activeObject;
             if(obj)
             {
                              //obj ...
             }
         }
     }
 }


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