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Question by
Gotta · Nov 27, 2015 at 10:25 AM ·
spriterenderingblurrygamma correction
Unity Linear color space causing over blurr on sprite
As you can see, the first image is the original look when I use gamma color space, and the second one is using linear color space. The problem is when i use linear color space, the glow on the yellow box gets blurry, and thicker.
I already try correcting the gamma value on the Photoshop, but it's still no use.
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