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why my mesh collider is like this ???? :-?
hi
i create a very simple shape in maya . then add it to my scene and give it a mesh collider . but my mesh collider is not work fine . how can i create a collider for my shape that get around of my shape (blank in center) ?????
<< i put a image from my object for you >>
TNX

 
                 
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              Answer by tanoshimi · Jan 02, 2015 at 04:32 PM
Mesh colliders should be convex. That means you can't have a doughnut shaped collider- you'll have to construct the collision surface out of multiple child colliders.
OH =D
i tick the "convex" myself to see the green lines !
i untick that and collider works fine . tnx :D
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