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Network Audio. Why doesnt max distance work over network?
I got function shot through rpc to make a slash sound, that way all clients hear each other's slashes, but if max distance of audio source is set to 20 and other player will go away far,far away, i will still hear his slashes perfectly like he's near to me. And other player's audio listener is turned off with
if (!networkView.isMine) {turn off}
Anyone had similair problems?
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