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Question by Christian.Tucker · Oct 16, 2014 at 07:07 AM · c#gui

UnassignedReferenceException: But wait; It's there!

alt text

Perhaps this is a bug to do with the new UI, but I have a prefab that contains a bunch of buttons on it which is a bar for a table. Basically I'm trying to instantiate the Panel. This however is giving me some very strange errors.

The prefab is more than definitely set in the inspector; So I did some digging around to make sure that I didn't have to instances of the script anywhere. I'm not sure what's going on.. Why dis happen 2 me?

Also: using

 ServerBar = (GameObject)Resources.Load ("ServerBar");

returns null, but the prefab is definately valid, if I drag it onto the scene it works perfectly.

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avatar image Wisearn · Oct 16, 2014 at 09:33 AM 0
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Do you define the variable somewhere? like

 GameObject ServerBar = null;
 
 ServerBar = something et.c.


or

 GameObject ServerBar = (GameObject)Resources.Load ("ServerBar");
avatar image KpjComp · Oct 16, 2014 at 09:43 AM 0
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Looking at Unity's Resouces.Load is also looks like you need to supply the resource type too,.. eg.

 ServerBar = (GameObject)Resources.Load ("ServerBar", typeof(GameObject));

avatar image Christian.Tucker · Oct 16, 2014 at 09:53 PM 0
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None of this has any effect.

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