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Question by
thatfoolsean · Dec 13, 2014 at 10:53 AM ·
iosxcodemopub
Having an error when trying to build in Xcode with MoPub Unity Plug-In
Hi,
I recently added the Unity Plug-In to my project, and I am receiving the following errors in Xcode when I try to build my project to device.
Undefined symbols for architecture armv7:
"__moPubShowInterstitialAd", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"__moPubRequestInterstitialAd", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"__moPubShowBanner", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"__moPubReportApplicationOpen", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"__moPubRefreshAd", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"__moPubEnableLocationSupport", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"__moPubDestroyBanner", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"__moPubCreateBanner", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I believe that I followed all of the instructions correctly, and the scene that my computer is having problems building is the Test Scene that comes with the MoPub Unity Plug in. Has anyone else ever seen something like this? Does anyone know how to fix? Any help would be appreciated!!!!
Thanks,
Sean
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