Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Jakeostar · Jan 27, 2014 at 08:28 PM · transformpositiondragclickmouse-drag

Getting to move object with mouse position?

I have tried to make a card game where you can click and drag the cards around, but i can't seem to figure out how to move the object, with the mouse position without flinging miles away in the game scene. Can someone help me out, i am in 2nd of college (english) and know moderate jarva scripting.

He is the script i borrowed off someone else can someone modify it and get the cards to follow the mouse position.

 #pragma strict
  
 // Attach this script to an orthographic camera.
  
 private var object : Transform;    // The object we will move.
  
 private var offSet : Vector3;    // The object's position relative to the mouse position.
  
  
  
 function Update () 
 {
  
     var ray = camera.ScreenPointToRay(Input.mousePosition);    // Gets the mouse position in the form of a ray.
  
     if (Input.GetButtonDown("Fire1")) 
     {    // If we click the mouse...
  
         if (!object) 
         {    // And we are not currently moving an object...
  
             var hit : RaycastHit;
  
             if (Physics.Raycast(ray, hit, Mathf.Infinity) && (hit.collider.tag == "BlueCard")) 
             {    // Then see if an object is beneath us using raycasting.
  
                 object = hit.transform;    // If we hit an object then hold on to the object.
  
                 offSet = object.position-ray.origin;    // This is so when you click on an object its center does not align with mouse position.
  
             }
  
         }
  
     }
  
     else if (Input.GetButtonUp("Fire1")) 
     {
  
         object = null;    // Let go of the object.
  
     }
  
     if (object) 
     
     {
  
         object.position = Vector3(ray.origin.x+offSet.x, object.position.y, ray.origin.z+offSet.z);    // Only move the object on a 2D plane.
  
     }
  
 }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

18 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

how can do click then move on a gameobject? 1 Answer

Line render from an object to a click 0 Answers

Updating localPosition using parents' position 2 Answers

So here is some really complicated question. 1 Answer

How To Drag any Cube Using Mouse Click and Moved Only 1 Unit?? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges